Parallax Clouds

GameDev,Processing — Dillon @ 9:51 pm

paraclouds

Updated this a bit. Added sound, scanlines, mouse following, bird sprite thing. Made a few performance tweaks. It still runs a bit slow, it’s better under OpenGL but you can’t embed it in a web page. The code is from a while back and I just polished it a bit so the source is fugly, fugly, fugly. I like the tune though. The ableton live demo has turned into a musical idea notebook and a short idea is all I seem to grind on.

The music is original (no samples).

View it here.

Download here – Mac, if you want to run it fullscreen.

Stanford iPhone class on iTunes U

ObjC — Dillon @ 5:10 pm

cs193p
Going through the CS193P Stanford iTunes U class as if I’m taking it. It was done in April but I’m going to use the assignment due dates as deadlines for May. If it’s due on April 9, then it’s due on May 9 for me. So far the content is good. The introductory stuff I got from the book&fail method but it’s nice hearing someone explain it.

Assignment 1B is a good API doc researching exercise.

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