Tatris – A Tetris Clone

I wrote a tetris clone using Processing.org. I used no game framework and simply graphic and tweening libraries. I did it in about 6 weeks during a vacation between contracts. It’s the hardest thing I’ve ever done. I wrote a lengthy post about how I constructed it.
I will have the source published as soon as I decide on a git hosting service.
Downloads
Tatris 0.3.1 for Mac
Tatris 0.3.1 for Windows
Tatris 0.3.1 for Linux
Or you can play online (opens a popup). Click here.
This game study has no associate with the Tetris LLC or it’s properties. If the name constitutes a breach of copyright, please leave a comment.
[...] (Java). It was a simple example but was very relevant to all the problems I had when building Tatris which did not use a bitmap for player position, instead it used real 2d space of [...]